Take your team to Mars.
See what you could truly build.

A team on the round stage, mid playA team on the round stage, mid play

On Earth your company sees what is. On Mars, for one afternoon, your team leaves the limits and plays out the company it could be.

The strategy nobody dares to say. The future not yet allowed in the room. You see it, you play it, you come back with it.

What a play takes

  1. 1

    One captain, one intent

    The captain owns the question and picks what is played next.

  2. 2

    Questions from everyone

    Usually 5 to 25 people on stage. Everybody brings a question.

  3. 3

    Dramaturgy

    Guided by our team, or open so everyone can play.

  4. 4

    Time is up to you

    We charge per play hour. For strategic questions we recommend a four hour session.

  5. 5

    Strategic One Pager

    After each trip to Mars, capturing the key perspectives and possibilities.

How Mars transforms a company

People: understand, believe, create

Everything on Mars serves one thing. People who understand, believe and create.

  1. 1

    One team

    The executive team plays first. One afternoon, one intent, everybody brings a question. Most decide the next morning what comes next.

  2. 2

    One layer

    The same question travels to the next hundred people. Different rooms, same stage, same rules. What the board saw, the company sees.

  3. 3

    Everyone

    A series. Every team plays its own question, one afternoon at a time. A thousand people is forty afternoons.

Three plays companies bring

A playmaker opens a play

Three plays that keep coming back.

The Strategy Play

Your strategy becomes a character and has to defend itself. In front of the people who are supposed to execute it. It rarely survives unchanged. That is the point.

The Leadership Play

Who leads when the title leaves the room? Your leaders find out by playing everyone but themselves. The successor, the customer, the competitor, the intern.

The Change Series

A merger, a new CEO, a new market. One question per team, one afternoon per month, until the whole company has seen the same thing from its own seat.

What you take home

The stage seen from the box

New perspectives, usually the one you couldn't see from your chair. And a Strategic One Pager after each trip to Mars, the key perspectives and possibilities on one page.

What happens next is up to you. That is the rule of Mars.

What they said the next morning

Direct Group flies forward today partly because we dreamed on Mars.

Pavel Řehák, CEO, Direct Group
Life in a company runs unbelievably fast. Mars helped our team stop for a moment. Sometimes that is the best thing you can do to move forward.

Igor Tóth, CEO, O2 Slovakia
A team under pressure that barely talked to each other turned into a group of people who laughed, shared, and realised they are incredible personalities.

Lenka Veselá, MSD
Great and healing for the company and our people.

Ondřej Novotný, co-founder, OKTAGON MMA
The power of this format lies in its ability to shift perspectives. It allows your people to break free from established patterns of thinking. The result is incredible.

Radka Dohnalová, Founder and CEO, ATAIRU
The experience opens new perspectives. It either confirms what you believe or shows you a different reality.

Alexandra Lobkowicz, House of Lobkowicz
1 / 6
  • No titles.
  • No script.
  • No audience.
  • Just play.

On Mars nobody is their job title. You are the Surgeon, the Widow, the Year 2030. Nobody is graded, nobody is quoted. What is played on Mars stays on Mars.

Who runs it

Every play is designed by a playmaker and produced by a producer. Same method in Prague, Zürich or London.

The playmakers

  • Milan Šemelák

    Milan Šemelák

    Founding Playmaker
  • David Vais

    David Vais

    Partner
  • Tomáš Pavlík

    Tomáš Pavlík

    Senior Playmaker
  • Jan Piskoř

    Jan Piskoř

    Senior Playmaker
  • Andrea Šturalová

    Andrea Šturalová

    Playmaker
  • Vojtěch Čejka

    Vojtěch Čejka

    Playmaker

What does your company need to see?

A teaser, to imagine it. Write the question your company cannot answer on Earth and in thirty seconds the sheet sketches how it could go on Mars: who might captain it, roughly how many people, where, how long, and how it might open.

21 Sept 2026
Take your team to Mars | Stage on Mars